
Originally Posted by
Eagle.One
I’ve played that way for ages. I don’t have all the CBs built and I still have one factory left, the one with the balloon on top of it; well, this was before the tea factory came out. I decided to build the tea factory because it utilizes its own crop. I also had nine fields in storage that I hadn’t needed yet, so I popped them in to be tea fields.
I’ve been playing for 3+ years and have never had everything constructed. I still have housing to build. Not building things has been my default play style for as long as I’ve played. Anything I can get away with in terms of not spending or building, I have chosen, and will choose. I run Raja 24/7 so that has been how I can get away with not building factories. Raja will still work to supplement what I don’t want to craft in the tea factory (and other tea goods elsewhere) but I also use Raja in helping others and with goods I don’t want to construct for planes, for rebuilding general stock of ingredient-intensive items, etc. So, at least I can have the tea factory working sometimes to try and keep up. I still have one remaining factory to build... did not opt to build that at this time.
What’s both curious and disappointing is how they’ve made the tea factory so drab and plain-looking, as I said very uninspiring, but at the same time they’ve made the new tea items very colorful, detailed and very attractive. Why couldn’t that same level of detail be put into the factory design? It makes no sense, and that I suppose means it makes perfect sense for Playrix.