It's been a long while since I've properly developed the zoo. The last I remember, you had shops to sell certain goods (instead of fulfilling specific orders). More recently, I've realised that I actually have cards for many new animals, so I need to build their enclosures.

It is a well-known problem (at least on here) that building multiple community buildings throws off the algorithm in terms of building materials. Does the same thing happen for zoo enclosures? As I've said, it's been so long that I don't remember what is involved with zoo enclosures. All I know is that it involves coins (obviously). Therefore, my plan is potentially to save up and build several enclosures at once, if that doesn't cause issues.