Recently there have been changes which I am sure are in the hope of increasing game income. While I appreciate making money is essential, sometimes changes can go too far and players are liable to leave rather than to pay significantly more than they do already.
Side games balance has changed. This is significant in the current colour splash game which was my favourite. It has become a choice between pay or give up due to frustration. The Christmas game was absolutely boring with at least a week of unusable energy being acquired after the quest was completed. Other side games recently I have not bothered with. The fun goes when they can only be played with significant cash.
Regatta. It is absolutely noticeable that 135 tasks are becoming fewer while tasks below 80 points are proliferating. Feed tasks, mining tasks, helicopter tasks and other enjoyable tasks do not happen with 135 points anymore. We wait all day, dumping hundreds of low value tasks, for just one 135 task. It has become a chore not a pleasure. Pointless paying to generate a task when 99/100 times you will have to dump it.
The game used to be fun. It is not fun any longer. Great job developers. I suggest you recalibrate your random generator.
Time to quit, but, I am a patient sort with a friendly team. However, if this is not re-balanced very soon I will have no team left! Then, I too will quit. We have already stopped taking in new members as more members would mean more pressure to secure worthwhile tasks.
Don't shoot yourselves in the foot!