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Thread: New Interseasonal Regatta: Co-op Size & Task # to Reach 5 Team Goals

  1. #1

    New Interseasonal Regatta: Co-op Size & Task # to Reach 5 Team Goals

    Thought it might be helpful to start gathering info about everyone's co-op goals.

    Please comment with the size of your co-op, number of Racing vs Non-Racing members this week (& if any non-racing are actively participating), number of Racing vs Non-Racing members during last week's seasonal race, and number of tasks you need to reach each of the 5 goals as you play.

    Disclaimer: This chart is compiled from user provided data and may not be accurate. At this time, we don’t know what exact factors influence your goal numbers.

    EDIT: OK, based on a few responses (Ex Post #15), it's possible racing status has some effect. A member's post in the other thread (shoutout to HelpersAllAboardSerenity) made me consider the idea that the system at first only considers "Racing" members to determine the goals, but as soon as a non-racing member picks up a task, it will adjust the future goals based on the "new" total including that person. Just a theory.

    EDIT 2: New theory! Perhaps the number of active racers you had in the last race of the seasonal regatta (week right before interseasonal) determines the baseline for the co-op goals you will get during interseasonal challenge. See this post for more info. Once again, total speculatiion and I have very little evidence to support it, but it helps explain what my co-op experienced and what Mondayville experienced.

    Total
    Team
    Size
    Racers in
    Seasonal
    Week 4
    Race
    Racers
    (Inter-
    seasonal)
    Non-
    Racers
    (Inter-
    seasonal)
    Interseasonal
    Active
    Participants
    by End
    Goal 1 Goal 2 Goal 3 Goal 4 Goal 5
    1 1 1 0 1 2 4 7 11 17
    1 2 1 0 1 3 7 13 21 33
    2 2 2 0 2 3 7 13 21 33
    3 ? 3 0 3 3 7 13 25 43
    4 ? 4 0 3 6 14 25 41 ?
    4 ? 3 1 4 ? ? ? ? 65
    5 5 5 0 5 8 18 32 52 82
    7 6 4 3 7 9 21 38 62 104
    7 6 6 1 5 10 23 41 67 111
    7 ? 6 1 7 ? ? 43 71 113
    8 ? 6 2 ? ? ? 62ish 87ish 103
    9 6 6 3 7 9 21 41 69 111
    9 ? 5 4 6 ? ? ? ? 98
    9 ? 9 0 ? 12 30 55 91 145
    10 ? 9 1 10 13 30 54 94 154
    10 ? 9 1 ? 11 26 48 80 128
    12 ? 8 4 9 ? ? ? 66 120
    12 ? 11 1 ? ? ? ? ? 187
    13 ? 1 12 3 3 7 13 21 39
    14 6 6 8 7 30 54 88 139
    16 ? 9 7 ? 6 27 49 ? 129
    16 ? ? ? ? ? ? ? ? 189
    17 ? 17 0 17 24 57 104 172 273
    17 ? 12 5 ? ? ? ? ? 188
    19 27ish 14 5 14 40 94 ? ? ?
    20 10 13 7 17 20 43ish 87 151 252
    22 13 out of 20 17 5 20ish 48 92 160 261
    22 15 15 7 25 58 107 179 292
    22 ? 20 2 21 24 56 101 169 ?
    25 ? 20 5 25 31 75 135 231 379
    25 ? ? ? 26 (1 joined
    mid race)
    44 102 ? 304 482
    29 ? ? ? ? ? ? ? 179 340
    30 ? 29 1 30 40 93 168 280 446
    30 ? 27 3 ? ? ? ? ? 442
    Last edited by kitty4715; 07-02-2018 at 06:05 AM.


  2. #2
    Member smile85's Avatar
    Join Date
    Nov 2017
    Location
    Eastern USA
    Posts
    239
    I race solo and this is what I see...

    Screenshot_2018-05-22-17-02-35.jpg
    Peeps Town
    Grin&Win ~ #KY8JKD
    Level ~ 117 Zoo ~ 165
    Device ~ Kindle Fire HD 8
    Playing since 2014, with breaks here and there.
    Racing solo since 1/22/18.

  3. #3
    Member
    Join Date
    Aug 2017
    Location
    Germany
    Posts
    116
    We are 2 and so far our goals have been 3, then 7 and now 13.
    Town Level 136, hate the new zoo
    Co-Op Name: Hubi & Bagger [Android/iOS]

  4. #4
    We are 12 people, 4th goal is 66 tasks.

    Sorry, I didn't record the first 3 goals.

  5. #5
    Started with 1 racers, first goal was 2 tasks. Added two racers (now 3 racers) and the first goal remained 2. Achieved first goal, all 3 racers got prize, and second goal is 8 tasks.

    3 racers:
    1st goal: ??
    2nd goal: 8 tasks
    3rd goal: 17 tasks
    Last edited by Robyn2123; 05-22-2018 at 11:50 PM.

  6. #6
    We are having similar discussion on Facebook. Some teams of the same size and league are being given different co-op reward amounts. We aren't sure if it's based on numbers that raced last week, global standing, random luck?
    Golden League Team of 10 so far. 1 person was set to non racing, but left yesterday. She took one task left before finishing
    Level 1=13
    Level 2= 30
    Level 3= 54
    Level 4= 94
    Level 5= 154
    Last edited by Axo; 05-24-2018 at 02:25 AM. Reason: updating levels

    Level: over 100
    Upgrades: all Trains & Islands 50 percent time. all Factories at 8 shelves
    Zoo: all restaurants purchased

  7. #7
    Hmmm, if it’s simply overall coop size, and no reference is made to number of them set to Racing during this week (which makes sense, since Not Racing members can apparently still do tasks), then this penalises teams with long-dormant members. Hmmmm.

    I personally think we should be able to make our own decisions about whether we want people in our coops to be able to take long sabbaticals.. don’t really like the game trying to dictate that. But ho hum, whatevs.
    Last edited by Bessville; 05-23-2018 at 04:32 AM.

  8. #8
    Quote Originally Posted by Bessville View Post
    Hmmm, if it’s simply overall coop size, and no reference is made to number of them set to Racing during this week (which makes sense, since Not Racing members can apparently still do tasks), then this penalises teams with long-dormant members. Hmmmm.
    Right now, I'm going off the assumption that it's simply co-op size (racing status means nothing). We have 2 non-racers right now that are working on tasks. However, Axo's comment throws in a complication. If people post conflicting info here, I'll edit the chart to include a range.

    I agree with you about it being a bad way to determine the goals - I posted a similar comment in the other thread. It would mean anyone on your team that isn't doing tasks is hurting you, which really isn't right.

    EDIT: RACING STATUS may be more influential than we think, given Chiosnic's post (#15). Plus obviously also some other factor(s) since people with potentially the same co-op sizes have reported different numbers. Potentially Playrix has an "acceptable range" for each co-op size and your goals are randomly generated within that range. Perhaps past performance is taken into account...etc...
    Last edited by kitty4715; 05-23-2018 at 02:29 PM.


  9. #9
    We are team of 5 and so far we have had
    First goal 8
    Second goal 18
    Third goal 32

  10. #10
    10 members (one was marked as not racing if it matters)
    1st goal: 11
    2nd goal: 26
    3rd goal: 48

    Axo, were all 10 of yours marked as racing?

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