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Thread: Improvement Ideas

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  1. #1

    Improvement Ideas

    Hi, I really enjoy this game but I think there are a few tweaks that could improve it

    On the hard level we could receive 2 stars instead of 1, because sometimes I can spend days trying to solve it.
    Alternatively, we could trade a star we already have for 5 extra moves

    On things that require two steps, it’s a lot to ask for 4 stars, i.e. fixing the kitchen floor, why would someone fix half of it, then the other half.
    Sometimes it gets boring trying to get more and more stars for small jobs, could you reevaluate the amount of stars required on these jobs?

    Finally, to star a new day requires a star which I think isn’t particularly fair, it’s not our choice, it’s what the game requires.

    Thank you for viewing this post and taking these thoughts into consideration

  2. #2
    I agree with this however, also I think we should have a selection of things we want to do and if he goes to bed we have to wake him up a lot of things are just nonsense thank you for allowing me this opportunity to speak on this

  3. #3
    Getting up should be part of the game already! You are so right ! I get upset when poor Austin spends days sleeping waiting for a darn star to wake him up!

  4. #4
    There needs to be another way to save progress. I will never have a Facebook and thousands of people leave that platform every day. Facebook should not be required to save or play on multiple devices. It makes me want to not continue if I can't save my place.

  5. #5
    I agree too! Why does it now take 2 stars to start a new day? And why 2-3 stars for the simplest tasks? 2 stars to read a diary, 3 stars to show some lost tourist the way to go, and 9 stars total to build 3 garden statues?!?!
    I love this game but it has seriously become an exercise in frustration! Some levels I’ve been on for days! Playrix needs to reevaluate the requirements for these tasks on Gardenscapes & Homescapes. I used to complete 3-5 levels a day, now I’m lucky if I can complete a level in week!

  6. #6

    I agree too

    Quote Originally Posted by Kathi Taylor View Post
    I agree too! Why does it now take 2 stars to start a new day? And why 2-3 stars for the simplest tasks? 2 stars to read a diary, 3 stars to show some lost tourist the way to go, and 9 stars total to build 3 garden statues?!?!
    I love this game but it has seriously become an exercise in frustration! Some levels I’ve been on for days! Playrix needs to reevaluate the requirements for these tasks on Gardenscapes & Homescapes. I used to complete 3-5 levels a day, now I’m lucky if I can complete a level in week!
    The amount of stars you spend should be reflective of the amount of 'work' you do. Also there are no extra stars ever earned for all the extra stars required. Something has to give somewhere. It is indeed frustrating.

  7. #7
    I enjoy the game and keep progressing--though some rounds are easier than others!

    I do like the idea of the contests/prizes. However, because of doing well, I ended up having nearly eight hours of free play in a row. It was very frustrating and I ended up walking away from a lot of hours because I couldn't devote that time right then.

    Rather than having to use the lives right away, can we save them in half-hour increments perhaps? With a maximum of ten hours saved or something if you find it needs to be minimized? That way I can take advantage of the prizes and won't feel as frustrated by doing well and then being unable to use the lives. Or if we are unable to use the time, can we trade it in for a pack of more boosters? Either way would make me happier about the "win" and being able to use them.

    The second idea is a potential "prize" or "booster" which is a do-over one! A lot of times I make a move and spot another, better one just after I make the move. Perhaps having an undo for one move would be a helpful booster?

    Thanks for the fun time!

  8. #8
    I enjoy this game a lot! It’s pretty much all I play. However, why make it hard to move on to the next room in the house? Also, Hearts- 30 mins?! Stars? It’s like pulling teeth to get stars to play. Wait time for new hearts is insane. I would like to see some improvement on not making it so difficult to get the stars to complete goals to move on to the next rooms. This game is amazing and the developers are smart to create such a fun and addictive game. But some people don’t have the money to purchase packages to achieve and complete levels. I took the time I register into this forum because I really like this game but the amount of work players have to put into it just to complete goals and earn hearts and stars is insane. Literally. Give the players a free star when they complete the super hard levels at least! It takes either money which most don’t have or 20 tries to complete some of them. Which they run out of hearts and tools they need to complete these levels and that turns people away!

  9. #9
    It would be nice to make some items optional in the game. For example, if I don’t want to put a big bronze statue of a motorcycle in the front yard, I could just decline to do so and use my stars for the next thing. I shouldn’t be required to place every last ugly thing in a room or area because the developers want it there.

  10. #10
    Quote Originally Posted by AD94 View Post
    Finally, to star a new day requires a star which I think isn’t particularly fair, it’s not our choice, it’s what the game requires.
    I concur! I just passed several levels and NOW I have 3 stars to get to start a new day. That’s just so wrong!😤

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