
Originally Posted by
Bessville
It’s already obvious just with a ‘naked eye’ peek through the top scores to see who has a massively impossible (statistically highly implausible) dump ratio. But an automated check on that would be a piece of cake to implement, so far so good.
But let’s say that gets done.. now anybody with an outlandishly improbable dump ratio gets flagged. What happens next? Do you ban them automatically over a certain threshold of implausibility? I’d say yes - that gets rid of the very worst offenders. But then the cheats work out where the detection boundary lies, which they inevitably will, and the fair-play teams still get beaten, just by a smaller margin. And if you tighten the detection threshold up too far, anyone getting legitimately lucky that week gets banned by mistake, with no way to prove they didn’t deserve it.
And that’s the problem with this cheat. (Without me saying too much and potentially creating more cheaters), Playrix has no possible way to see what the cheaters did, either at the time they do it or in retrospect. I can’t see how they can ever check the borderline cases, manually or otherwise. Which potentially both lets the cautious cheat escape detection and mistakenly bans the innocent.
Bearing in mind I’ve never synced between 2 devices, either to cheat or not, I still wonder if the actual solution may lie in the sync between devices. Banning the use of more than one device would solve the problem but would be hugely unpopular, so let’s assume that’s off the table. It’s tricky discussing this without letting the cat out of the bag and potentially creating more cheats, but I wonder if forcing those switching between devices to have a wait before logging in again might help.. any thoughts?