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Type: Posts; User: kopen6m

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    You can change it any time you like... just tap...

    You can change it any time you like... just tap and hold to change like any other element.
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    ...and this is why I stopped playing. Doesn't...

    ...and this is why I stopped playing. Doesn't playrix understand that they are actively driving players away?
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    Oh, and... actually somewhat related to your...

    Oh, and... actually somewhat related to your idea, they should collect statistics on how many tries it takes a player to clear a level (and what boosters, if any, were used). Nice thing about this is...
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    Extra stars isn't going to happen. The number of...

    Extra stars isn't going to happen. The number of available levels is too closely tied to the story; if they gave extra stars, it would break the game.

    What they should do, and I've said this...
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    Yup. For me, it was as much having infinite play...

    Yup. For me, it was as much having infinite play time shoved down my throat when I can't possibly use it, but the constant competitions are a major turn-off too. Haven't played in quite some time.
    ...
  6. Thread: Stars

    by kopen6m
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    Yeah, 95% of the level difficulty is determined...

    Yeah, 95% of the level difficulty is determined by the mood of the Random Number Gods. (Also, AFAICT, the developers roll a dice when deciding if a level is 'normal', "hard" or "super hard". I've...
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    You can play the game without an internet...

    You can play the game without an internet connection. If it is crashing because your internet connection is unstable, maybe you can set your device to 'airline mode' before playing?
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    1235... [consults journal] 5 tries, and I used a...

    1235... [consults journal] 5 tries, and I used a shovel. Unfortunately I don't remember the level, so I can't give you any advice; probably just got lucky. (Yeah, I keep a record... goes back almost...
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    If you close the game after completing the last...

    If you close the game after completing the last level of the flower competition (as soon as it starts turning your remaining moves into bombs is safe), but before "accepting" the prizes, the time...
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    You must be really impatient. I'm on about level...

    You must be really impatient. I'm on about level 1200, and have spent exactly $0 on the game.

    The game is much more luck-based than you might think. When you get good drops, it is easy to beat...
  11. Thread: Training a dog

    by kopen6m
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    707

    It's not supposed to be easy. Given that you're...

    It's not supposed to be easy. Given that you're getting a bunch of free stuff, if it were easy, that would defeat the purpose.

    I've found that the strategy is to keep at it until you can make it...
  12. Thread: Xmas is over!

    by kopen6m
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    You can change them the same way you change...

    You can change them the same way you change anything else; long-tap will bring up the set of possible decorations.
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    I'm not sure this is actually intentional, or...

    I'm not sure this is actually intentional, or just an artifact of bad design. Being able to complete a level is much more based on luck than skill. Maybe 80% of the levels work out that you can beat...
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    Doesn't buying extra turns/time sort of do that...

    Doesn't buying extra turns/time sort of do that already? (Granted, if it's a really nasty level, you could be talking about 2000 - 3000 coins...)
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    I would love to be able to go back and re-play...

    I would love to be able to go back and re-play already completed levels... just for fun; there would be absolutely no reward for doing so (nor should it cost anything).
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    They're obtainable, but yeah, they're obnoxious....

    They're obtainable, but yeah, they're obnoxious. Not as bad as the moles were, but they're probably the most annoying element still in the game (at least that I've encountered so far).
  17. I'm not so sure about that, I seem to get hearts...

    I'm not so sure about that, I seem to get hearts plenty often... but jackpot is rare, yeah. I know I've gotten it before, though; I'd guess 3-4 times. I don't know how prizes are actually determined,...
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    Here are a few other choice cases: Level...

    Here are a few other choice cases:


    Level 854 is supposedly "hard". After clearing it on the first attempt, I can't see why.
    Level 879 is "super hard". It took a whole two tries.
    Level 835...
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    When will the difficulty lies end?

    I finally cleared level 806 this morning... even after 16 attempts, I still had to use three shovels. This is an "easy" level. Right. Sure it is.

    Why does the game insist on assigning completely...
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    I don't know if hints are possible. In my...

    I don't know if hints are possible. In my experience, when you come across a level like that, it's a matter of trying again and again until you get ridiculously lucky drops, at which point you'll...
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    The addition of so-called "super hard" levels is...

    The addition of so-called "super hard" levels is an ongoing insult. What would be "great" is if the developers had any clue what levels are actually "easy" or "hard". I ran into a so-called "super...
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    Ahem...

    Ahem. Not that the devs are listening.

    Levels that take more than 20 tries to clear are broken.
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    This sounds suspiciously familiar...

    This sounds suspiciously familiar...



    Indeed. The criteria for what makes a level "hard" might as well be "we rolled a d6 and got a 6". This really needs to be fixed. Rewards should be...
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    Heartily agreed. I've actually stopped playing...

    Heartily agreed.

    I've actually stopped playing because of the infinite lives issue. We need to be able to control when the infinite lives start, and we need to be able to use them in increments of...
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    The problem with the mole wasn't that it was...

    The problem with the mole wasn't that it was "hard" or "complex"... it was that it was an active player screw. There are plenty of other elements (honey, ivy, boxes) that are "hard" and/or "complex",...
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